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	<updated>2026-05-06T00:00:51Z</updated>
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	<entry>
		<id>http://talij.com/goswiki/index.php?title=Tips_for_New_Players&amp;diff=2581</id>
		<title>Tips for New Players</title>
		<link rel="alternate" type="text/html" href="http://talij.com/goswiki/index.php?title=Tips_for_New_Players&amp;diff=2581"/>
		<updated>2023-10-14T01:26:36Z</updated>

		<summary type="html">&lt;p&gt;70.188.245.198: /* Top 10 Things To Know About GoS */&lt;/p&gt;
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&lt;div&gt;==Top 10 Things To Know About GoS==&lt;br /&gt;
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from GoS veteran alMordre&lt;br /&gt;
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A Game of Stones is not the simplest game. It can be played simply, but once you get into it, there is depth here to explore. Here's a list of very basic info that will help you get up to speed, with some digging around and figuring out where things are. After this, the Wiki site, several threads in the [[Forum]], other players, and that most heartless wench, Experience, will fill in most of the blanks.&lt;br /&gt;
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:1. Each character starts with 70 turns (sword-icon counter). 2 turns added to counter on the hour, so 48 per day. Can keep a max of 100 turns. &lt;br /&gt;
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:2. Allocate your [[Skills|Skill]] points - You'll be sorely underpowered starting out if you don't do this. Top-row &amp;quot;Passive&amp;quot; skills always in effect, bottom-row &amp;quot;Active&amp;quot; skills have to be activated. Active skills can't be higher level than the Passive skills above them. More Skill points are awarded each level, and the rate increases at level 15, 30, etc. New character [[Classes|Class]] choices are available at level 20, 40, etc. The Skills page can be found by clicking the Character's name on the navbar. &lt;br /&gt;
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:3. More gear can be bought from [[Shops]] in [[Cities]], or can be scavenged from [[NPCs]] when Exploring. You can't equip a piece of gear with a point cost more than half your total equipment points. Items you can't use appear red in your inventory list, and don't appear in equipment menus. Some ter'angreal/skills lower equipment point costs to get you there quicker.&lt;br /&gt;
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:4. [[Ter'angreal]] come in many forms - some used as weapons (hand slots), others as armor (body slots), but all can be combined with gear to tweak gear stats. Visit the [[Wise Woman]] in a City to combine ter'angreal with your gear - you'll see the stats of the finished item before finalizing. Be careful of mod'ing a piece beyond the halfway rule (see #3).&lt;br /&gt;
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:5. Stamina (heart icon counter) is lost with travel (1 per move) or battle (varies based on battle), and lowers your effectiveness in battle. Recuperate with a stay at an [[Inn]] in a City, or buy food there to carry with you. If you're broke, stamina recharges on its own (2 per hour in City, doesn't recharge in wilderness until you build an Estate).&lt;br /&gt;
:Travel stamina costs will be paid by your Mount (horseshoe icon) stamina, which can be recharged by being fed at the [[Outfitter]] in any city.&lt;br /&gt;
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:6. Gear dropped by [[NPCs]] is always &amp;quot;used.&amp;quot; Your equipped gear gets damaged and degrades with each use, which also lowers the effectiveness (stats) of each item. Each items condition is shown in % on the equipment page/inventory list. Repair gear at the [[Blacksmith]] in any City to keep from giving your opponent an advantage.&lt;br /&gt;
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:7. [[Experience]] points are earned through battles you initiate (no Experience points awarded for defensive battles, due to ease of abuse). Loss of a battle earns half the Experience that a win would have earned. Dueling other players earns the most Experience, but is hardest to win. Exploring in [[Wilderness Areas]] and battling NPCs earns less experience, but you pick up gear to use or sell for coin. [[Hordes]] (large groups of a single NPC type) fall in between, but only appear randomly, and take 3 turns per hit.&lt;br /&gt;
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:8. [[Ji]] is the scoring method for clans. The highest Ji score &amp;quot;controls&amp;quot; a City. Ji levels also determines gear available in a City's Shop. Each battle earns Ji for your clan, if you join one. [[Duels]] in a City earn 4 Ji for the clan in that City, Duels or NPC battles in wilderness earn 1 Ji for each connected City. Ji awards are weighted based on level diff between opponents, and other factors.&lt;br /&gt;
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:9. Join a [[Clans|clan]] for help, fun, like-minded characters, etc. Be social (if you want). Separate clan [[chat]] for asking questions, etc. Clan vault for gear you can borrow. Support your clan by burning your turns in/near Cities your clan aims to control. Donate spare coin to the Clan to help purchase upgrades that boost stats for entire clan or to add better gear to controlled cities' Shops. Clan battles between rival clans will come into play sooner or later - fight for world domination! Hey, it CAN happen - trust me!&lt;br /&gt;
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:10. GoS uses IP history to monitor/restrict things like your number of characters and trading/selling of items between alts (makes it TOO easy to build up gear sets). If you share a computer/home with another WoT/GoS fan, you may have to contact The Creator to arrange special permission/tweaks to allow both of you to have the full number of alts, etc.&lt;br /&gt;
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'''Bonus Tip from Tim:'''&lt;br /&gt;
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:11. Yellow Items in [[inventory]] are &amp;quot;cached&amp;quot;, or belong to the clan [[vault]]. Cached items cannot be sold, dropped, or traded. The idea behind this is to stop you from accidentally selling something you don't want to. You can cache or uncache items by checking the box next to them in your inventory and clicking the &amp;quot;Cache/Uncache&amp;quot; button at the bottom of the screen.&lt;/div&gt;</summary>
		<author><name>70.188.245.198</name></author>
		
	</entry>
	<entry>
		<id>http://talij.com/goswiki/index.php?title=General_Overview&amp;diff=2580</id>
		<title>General Overview</title>
		<link rel="alternate" type="text/html" href="http://talij.com/goswiki/index.php?title=General_Overview&amp;diff=2580"/>
		<updated>2023-10-14T01:25:36Z</updated>

		<summary type="html">&lt;p&gt;70.188.245.198: /* Basic Info */&lt;/p&gt;
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&lt;div&gt;A Game of Stones is a browser-based Massively Multiplayer Online Role Playing Game (MMORPG) set in the universe of Robert Jordan's Wheel of Time series. You control your character as he/she duels other players, battles NPCs, and completes quests. You can form [[Clans]] with other players and compete to take over cities from other clans. As you complete tasks, you gain better skills and better equipment, struggling to be known as a famous Hero of the Horn. &lt;br /&gt;
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== Basic Info ==&lt;br /&gt;
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A great place to start if you are new to GoS, is the [[Tips for New Players]] section. If you want a little more, but don't want to dive too deep into this most impressive and daunting wiki, keep reading for answers to a few of the other common questions. &lt;br /&gt;
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=== Turns ===&lt;br /&gt;
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Much of the game requires the use of Turns to perform one of the different kinds of battles. New characters start with 70 turns, and will receive 2 new turns per hour. Please note, this is the ''only'' way to get new turns. &lt;br /&gt;
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Each character can save up to 100 turns before they start to miss out on them. This doesn't seem like a lot, as those few turns can be burned rather quickly, but there is a reason for it. This helps people who can't play all day stay fairly competitive. Many of the game's veterans feel this has been one of the greatest aspects of the game over the years. You can play a lot, or you can play a little. It's all up to you. If you want more turns, you have the option of making alternate characters. (We call them 'alts' for short.) You can have up to 4 different characters.&lt;br /&gt;
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Regular [[NPCs|NPC]] battles and [[Duels]] only take 1 turn each. However, [[Hordes|Hordes and Armies]] take 3. (2 during the [[Last Battle]]) So choose wisely where you spend those precious turns.&lt;br /&gt;
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=== Classes ===&lt;br /&gt;
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Classes give each character a set of [[skills]] they will use to augment their fighting stats.&lt;br /&gt;
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Upon character creation, you will choose a class to start with, then throughout the game you will be able to choose a new class. There are 5 starting classes and LOTS of specialized classes. For more info and a full list of each class, check out the [[Classes]] page.&lt;br /&gt;
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== Updated for v14 ==&lt;/div&gt;</summary>
		<author><name>70.188.245.198</name></author>
		
	</entry>
	<entry>
		<id>http://talij.com/goswiki/index.php?title=Donor_Bonuses&amp;diff=2579</id>
		<title>Donor Bonuses</title>
		<link rel="alternate" type="text/html" href="http://talij.com/goswiki/index.php?title=Donor_Bonuses&amp;diff=2579"/>
		<updated>2023-10-14T01:21:10Z</updated>

		<summary type="html">&lt;p&gt;70.188.245.198: &lt;/p&gt;
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&lt;div&gt;&lt;br /&gt;
== Past Game Versions Only ==&lt;br /&gt;
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''The following is from past versions of the game under the previous development team. The new team has no donation structure or donation bonuses''&lt;br /&gt;
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GoS is free to play, but there are some costs to hosting the game and such. For this, The Creator takes donations. Those that donate receive a few perks, but nothing that will give them an unfair advantage over non-donors, mainly bonuses that make playing more convenient/efficient.&lt;br /&gt;
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For every $5 (US) that a player donates, they receive the following bonuses for all their characters for 1 version:&lt;br /&gt;
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:*Save up to 200 turns (regular gain rate of 2 per hour, though)&lt;br /&gt;
:*Create up to 4 characters (instead of 2)&lt;br /&gt;
:*Access to the test site for the next release 1 week before non-donors.&lt;br /&gt;
:*Double Duel—Link from other players bio's to &amp;quot;Double Duel&amp;quot;. Battle operates the same as a normal duel, but has all of the effects of 2 duels. 2 turns are used, double experience points awarded, and the double coin steal (regardless of winner, so you can lose double, too).&lt;br /&gt;
:*Alt Status- Allows you to keep track of your alternate characters via a tab on each of your characters' bio pages. &lt;br /&gt;
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You can donate from the Login page, by clicking the &amp;quot;Donate&amp;quot; button on the navbar. Donor bonuses are applied to characters based on the email address donated from and the email address given when the character is created. If you wish to donate from one email address, but create your characters with another, email The Creator at tim.a.jensen@gmail.com from the email address you donated from to let him know what email address to apply the donation to. Please allow 24 hours for donor bonuses to take effect. If you don't see your bonuses after 24 hours, contact The Creator again.&lt;br /&gt;
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== Updated for v17 ==&lt;/div&gt;</summary>
		<author><name>70.188.245.198</name></author>
		
	</entry>
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