City Upgrades

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Revision as of 17:58, 19 March 2017 by KR (talk | contribs) (Updated for v15)
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City Upgrades can be purchased by the ruling clan to improve the City. They can be built by going to the City Hall page. They are paid for with the coin in the City Bank.

Standard City Buildings

Each of these buildings is available in all Cities and will require goods, produced from estates, to be upgraded. Bonuses from these buildings apply to all players in town, not just the ruling clan. Each building can be upgraded to level 5, increasing it's bonuses and giving higher boosts to the city's population.


Building Name Bonus Good Required to Upgrade
Stable -3x% Outfitter Costs Livestock
Forge -2x% Repair Costs Stone
Guard Post +10% Wait time between duels Fish
Barracks +2x Extra slots in Clan shops Lumber
Bank +2% Max Bank Deposit Luxuries
Square -2% Consumable Costs Grain

Building Cost and Population Bonuses

Level Cost Population Bonus
1 2g 50s 10
2 17g 50s 25
3 40g 45
4 70g 70
5 120g 100
Unique 200g 200


Unique City Buildings

Each city has 2 of it's own unique buildings. These buildings only have 1 level, but have a much higher cost and bonuses associated with them (see the 'Unique' listing on the table above). In addition to the bonuses that apply to all players, unique buildings also have bonuses that apply only to members of the ruling clan. These clan bonuses are applied everywhere, not just in the ruled city.

Most cities (18 of the 24) have 1 building whose City Bonus will be "5% off " an item type. The item type is the same as the type that can be maxed out at the shop. This discount is applied after the clan and city shares are figured out, so this doesn't reduce the clan/city incomes for selling these. Since there are 2 cities that can max out each item type, that means there will be 2 cities that get that bonus. All other bonuses on unique buildings are unique.


City Building Goods Required City Bonus Clan Bonus
Amador The Fortress of Light Stone & Livestock +5% Food Quality +5% damage vs. Channelers NPCs
Seranda Palace Fish & Luxury -5% Sword Price 5% Sword Damage
Bandar Eban The Terhana Library Stone & Lumber -10% Business upgrade cost -5% Business upgrade cost
Arandi Square Fish & Grain 5% off Shields -3% Shield cost
Caemlyn The Royal Palace Lumber & Grain -5% Body Armor Price -3% Body Armor Cost
Academy of the Rose Livestock & Fish -10% Shop Stock Cost -5% Shop Stock Cost
Cairhien School of Cairhien Grain & Lumber +5% Farming Speed +5% Farming Speed
Sun Palace Livestock & Luxury 5% off Knives +5% Knife damage
Cantorin Cantorin Harbor Grain & Fish -5% Drink Price 5% def vs Exotics
Shipyards Lumber & Luxury 5% Shipping Speed 5% Shipping Speed
Chachin Aesdaishar Palace Stone & Luxury -5% Bow Price -3% Bow Cost
Bridge of Sunrise Lumber & Fish 5% Mining Speed 5% Mining Speed
Ebou Dar Tarasin Palace Fish & Stone -5% Knife Price -3% Knife Cost
Circut of Heaven Livestock & Luxury -5% horse and feed costs -5% horse and feed costs
Emond's Field Thane's Mill Lumber & Grain -5% Bow Price 5% Bow Damage
Luhhan's Forge Stone & Luxury -10% Repair cost -5% Repair cost
Fal Dara Fal Dara Keep Luxury & Livestock -10% Inn Rooms -5% Inn Rooms
Dry Moat Grain & Stone -5% Cooking time +5% defense vs. Shadow NPCs
Falme Seanchan Compound Grain & Livestock -5% Storage Costs -5% Storage Cost
Towers of Do Miere A'vron Lumber & Fish -5% Herb Price 5% dmg vs Exotics
Far Madding Hall of the Counsels Fish & Stone All Quests Become Neutral +5% defense vs. Channelers
Amhara Market Luxury & Grain -200 Ji for new Shop items -100 Ji for new Shop items
Illian Square of Tammaz Livestock & Grain 10c (per level) Bonus for Item Quests 5% dmg vs Ruffians
Bridge of Flowers Fish & Lumber 5% off Axes 5% Axe Dmg
Jehannah The Jheda Palace Stone & Lumber -5% Axe Price -3% Axe Costs
Light Blessed Throne Luxury & Fish All Quests become Light 5% def vs Ruffians
Lugard Commerce Grounds Livestock & Grain 4 Slots in Clan Shop 2 Slots in Clan Shop
The Inner Walls Stone & Fish 5% off Shields +5% Shield defense
Maradon The Camp Fish & Livestock -5% off Leg Armor Cost -3% off Leg Armor Cost
Cordamora Palace Luxury & Lumber -5% Herb Grow time +5% damage vs Military NPCs
Mayene Oilfish Shoals Fish & Luxury -5% Leg Armor Price 5% Leg Armor def
Hospital Grain & Livestock 5% Consumable Quality 5% Consumable Quality
Rhuidean The Great Plaza Luxury & Grain -5% Spear Price -3% Spear cost
Chaendaer Livestock & Stone +5% Drink Quality +5% damage vs Animals
Salidar The Little Tower Grain & Stone +5% Herb Quality 5% Weave Dmg
Pigeon Coops Livestock & Lumber 2 additional quests in city +2 order added hourly to ruled cities
Shol Arbela WatchTowers Lumber & Livestock 10% more time between duels 5% dmg vs Shadow NPCs
Bell Foundry Luxury & Stone -5% Sword Price -3% Sword Cost
Stedding Shangtai The Stump Grain & Fish -5% Bludgeon Cost -3% Bludgeon Cost
The Great Trees Lumber & Livestock 1 Stamina Regeneration per hour 5% defense vs. Animal
Tanchico The Panarch's Palace Luxury & Stone -5% Bludgeon Cost 5% Bludgeon dmg
Illuminator's Chapter House Fish & Lumber 5% Consumable Speed 5% Consumable Speed
Tar Valon The White Tower Grain & Luxury -5% Food Price -3% Weave cost
The Warder Yard Lumber & Stone -5% Assignment Time -5% Assignment Time
Tear The Stone of Tear Stone & Grain -5% Brewing time +5% defense vs. Military
The Maule Livestock & Fish -5% Spear Price +5% Spear dmg
Thakan'dar The Forges Stone & Livestock -5% Body Armor Price +5% Body Armor Defense
Pit of Doom Luxury & Lumber All Quests become Shadow 2 Chaos hourly to enemy cities

Updated for v17