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==Poison==
 
==Poison==
  
'''Poison =''' 40-75% chance of poison hit on each battle turn (see [[#Luck|Luck]]). When it hits, it increases the poison stack on the target by X. The target then takes the current poison stack as damage, regardless if the poison hit or not. In addition, poison subtracts from opponent's damage% and opponent's defense% half the amount of poison damage they just received.  
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'''Poison =''' 40-75% chance of poison hit on each battle turn (see Luck). When it hits, it increases the poison stack on the target by X. The target then takes the current poison stack as damage, regardless if the poison hit or not. In addition, poison subtracts from opponent's damage% and opponent's defense% half the amount of poison damage they just received.  
  
The poison stack fades for each character by 25% every turn (start of your turn and end of your opponents). Note: If the attacker has a Critical Miss, their chance of applying poison damage is cut in half (20-37.5%) that turn.
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The poison stack fades for each character by 25% every turn (start of the your turn and end of your opponents). Note: If the attacker has a Critical Miss, their chance of applying poison damage is cut in half (20-37.5%) that turn.
  
 
==Taint==
 
==Taint==
  
'''Taint =''' 40-75% chance of taint hit on each battle turn (see [[#Luck|Luck]]). When it hits, it increases the target's taint by X. Taint stacks and does not fade from turn to turn. On each players turn, they take 1 damage for each taint point they have received so far this battle. Note: Taint can be applied even if the attacker misses.
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'''Taint =''' 40-75% chance of taint hit on each battle turn (see Luck). When it hits, it increases the targets taint by X. Taint stacks and does not fade from turn to turn. On each players turn, they take 1 damage for each taint point they have received so far this battle. Note: Taint can be applied even if the attacker misses.
  
 
Example: If Player A has a taint stat of 20 and the taint hits Player B, Player B will take 20 damage on each of their turns for the remainder of the battle. If Player A hits Player B with taint again on their next turn, Player B will then take 40 damage on each of their remaining turns.
 
Example: If Player A has a taint stat of 20 and the taint hits Player B, Player B will take 20 damage on each of their turns for the remainder of the battle. If Player A hits Player B with taint again on their next turn, Player B will then take 40 damage on each of their remaining turns.

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