Difference between revisions of "NPCs"

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(Created page with "<span style="color: red">'''In Progress'''</span> NPCs (or non-player characters) are computer genetated enemies your character can battle. NPC Types: Shadowspawn, Animals,...")
 
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NPCs (or non-player characters) are computer genetated enemies your character can battle.
 
NPCs (or non-player characters) are computer genetated enemies your character can battle.
  
NPC Types:
+
==NPC Types==
Shadowspawn, Animals, Military, Exotic Animals, Channeler, and Ruffians
 
  
NPCs players encounter throughout Randland will come from one of the types listed above. These types only matter when facing a favored or unfavored NPC class that is based on the players' nationality.
+
:*Shadowspawn
 +
:*Animals
 +
:*Military
 +
:*Exotic Animals
 +
:*Channeler
 +
:*Ruffians
  
The table below has the stats for the various kinds of NPCs you may encounter and the various stats they are likely to have. They higher their levels the stronger the stats.
+
 
Name(damage%)
+
NPCs players encounter throughout Randland will come from one of the types listed above. These types only matter when facing a favored or unfavored NPC class that is based on the player's [[Nationalities|nationality]].
Skill 1
+
 
Skill 2
+
The table below is a list for the various kinds of NPCs you may encounter and the various stats they are likely to have. The higher their levels the stronger the stats.
Skill 3
+
 
Shadowspawn
+
=== Shadowspawn ===
_
+
 
_
+
{| class="wikitable"
 +
|-
 +
! scope="col"| Name
 +
! scope="col"| Damage%
 +
! scope="col"| Skill 1
 +
! scope="col"| Skill 2
 +
! scope="col"| Skill 3
 +
|-
 +
! scope="row"| Jumara
 +
| 50%
 +
| +x% health gain
 +
| +x taint
 +
| +x-2x damage
 +
|-
 +
! scope="row"| Darkhound
 +
| 30%
 +
| +x poison
 +
| +x taint
 +
| +2x% defense
 +
|-
 +
! scope="row"| Trolloc
 +
| 70%
 +
| +2x% damage
 +
| +x taint
 +
| +2x% damage
 +
|-
 +
! scope="row"| Draghkar
 +
| 50%
 +
| +x stun
 +
| +x taint
 +
| +x/3 wound
 +
|-
 +
! scope="row"| Myrddraal
 +
| 60%
 +
| +x stun
 +
| +x dodge
 +
| +x taint
 +
|-
 +
! scope="row"| Gholam
 +
| 60%
 +
| +x dodge
 +
| +x/3 wound
 +
| +x dodge
 +
|-
 +
! scope="row"| Grayman
 +
| 50%
 +
| +x dodge
 +
| +x poison
 +
| +x taint
 +
|}
 
 
Jumara (50%)
 
+x% health gain
 
+x taint
 
+x-2x damage
 
Darkhound (30%)
 
+x poison
 
+x taint
 
+2x% defense
 
Trolloc (70%)
 
+2x% damage
 
+x taint
 
+2x% damage
 
Draghkar (50%)
 
+x stun
 
+x taint
 
+x/3 wound
 
Myrddraal (60%)
 
+x stun
 
+x dodge
 
+x taint
 
Gholam (60%)
 
+x dodge
 
+x/3 wound
 
+x dodge
 
Grayman (50%)
 
+x dodge
 
+x poison
 
+x taint
 
Animals
 
 
 
 +
=== Animals ===
 
 
 +
{| class="wikitable"
 +
|-
 +
! scope="col"| Name
 +
! scope="col"| Damage%
 +
! scope="col"| Skill 1
 +
! scope="col"| Skill 2
 +
! scope="col"| Skill 3
 +
|-
 +
! scope="row"| Bear
 +
| 60%
 +
| +2x% damage
 +
| +x accuracy
 +
| +x-2x damage
 +
|-
 +
! scope="row"| Capar
 +
| 50%
 +
| +x dodge
 +
| +2x% defense
 +
| +x-2x defense
 +
|-
 +
! scope="row"| Wolf
 +
| 60%
 +
| +2x% defense
 +
| +x accuracy
 +
| +x first strike
 +
|-
 +
! scope="row"| Gara
 +
| 60%
 +
| +x poison
 +
| +x stun
 +
| +x2x% damage
 +
|-
 +
! scope="row"| Lion
 +
| 60%
 +
| +x first strike
 +
| +2x% damage
 +
| +x dodge
 +
|-
 +
! scope="row"| Blacklance
 +
| 50%
 +
| +x poison
 +
| +x/3 speed
 +
| +x poison
 +
|}
 +
 +
 +
=== Military ===
 +
 +
{| class="wikitable"
 +
|-
 +
! scope="col"| Name
 +
! scope="col"| Damage%
 +
! scope="col"| Skill 1
 +
! scope="col"| Skill 2
 +
! scope="col"| Skill 3
 +
|-
 +
! scope="row"| Merchant Guard
 +
| 30%
 +
| +2x% defense
 +
| +x% health gain
 +
| +x-2x defense
 +
|-
 +
! scope="row"| Whitecloak
 +
| 40%
 +
| +2x% defense
 +
| +2x% damage
 +
| +2x% defense
 +
|-
 +
! scope="row"| Aiel
 +
| 60%
 +
| +x dodge
 +
| +x accuracy
 +
| +x first strike
 +
|-
 +
! scope="row"| Warder
 +
| 60%
 +
| +x accuracy
 +
| +x dodge
 +
| +x stun
 +
|-
 +
! scope="row"| Soldier
 +
| 50%
 +
| +2x% damage
 +
| +2x% defense
 +
| +x accuracy
 +
|-
 +
! scope="row"| Seachan
 +
| 60%
 +
| +2x% damage
 +
| +2x% defense
 +
| +2x% damage
 +
|}
 +
 +
 +
=== Exotic Animals ===
 
 
Bear (60%)
+
{| class="wikitable"
+2x% damage
+
|-
+x accuracy
+
! scope="col"| Name
+x-2x damage
+
! scope="col"| Damage%
Capar (50%)
+
! scope="col"| Skill 1
+x dodge
+
! scope="col"| Skill 2
+2x% defense
+
! scope="col"| Skill 3
+x-2x defense
+
|-
Wolf (60%)
+
! scope="row"| S'redit
+2x% defense
+
| 60%
+x accuracy
+
| +x stun
+x first strike
+
| +2x% defense
Gara (60%)
+
| +x stun
+x poison
+
|-
+x stun
+
! scope="row"| Torm
+x2x% damage
+
| 45%
Lion (60%)
+
| +x dodge
+x first strike
+
| +2x% defense
+2x% damage
+
| +x dodge
+x dodge
+
|-
Blacklance (50%)
+
! scope="row"| Lopar
+x poison
+
| 50%
+x/3 speed
+
| +2x% damage
+x poison
+
| +2x% defense
Military
+
| +x% health gain
 +
|-
 +
! scope="row"| Grolm
 +
| 60%
 +
| +x% health gain
 +
| +2x% damage
 +
| +2x% damage
 +
|-
 +
! scope="row"| To'raken
 +
| 65%
 +
| +x accuracy
 +
| +2% damage
 +
| +x/3 speed
 +
|-
 +
! scope="row"| Corlm
 +
| 55%
 +
| +x accuracy
 +
| +2x% damage
 +
| +x accuracy
 +
|-
 +
! scope="row"| Raken
 +
| 65%
 +
| +x dodge
 +
| +x/3 speed
 +
| +x dodge
 +
|}
 
 
 
 
Merchant Guard (30%)
 
+2x% defense
 
+x% health gain
 
+x-2x defense
 
Whitecloak (40%)
 
+2x% defense
 
+2x% damage
 
+2x% defense
 
Aiel (60%)
 
+x dodge
 
+x accuracy
 
+x first strike
 
Warder (60%)
 
+x accuracy
 
+x dodge
 
+x stun
 
Soldier (50%)
 
+2x% damage
 
+2x% defense
 
+x accuracy
 
Seachan (60%)
 
+2x% damage
 
+2x% defense
 
+2x% damage
 
  
Exotic Animals
+
=== Channeler ===
 
 
 
S'redit (60%)
 
+x stun
 
+2x% defense
 
+x stun
 
Torm (45%)
 
+x dodge
 
+2x% defense
 
+x dodge
 
Lopar (50%)
 
+2x% damage
 
+2x% defense
 
+x% health gain
 
Grolm (60%)
 
+x% health gain
 
+2x% damage
 
+2x% damage
 
To'raken (65%)
 
+x accuracy
 
+2% damage
 
+x/3 speed
 
Corlm (55%)
 
+x accuracy
 
+2x% damage
 
+x accuracy
 
Raken (65%)
 
+x dodge
 
+x/3 speed
 
+x dodge
 
Channeler
 
 
 
 
 
Black Ajah (35%)
+
{| class="wikitable"
+2x% defense
+
|-
+x taint
+
! scope="col"| Name
+x/3 speed
+
! scope="col"| Damage%
Aes Sedai (35%)
+
! scope="col"| Skill 1
+2x% defense
+
! scope="col"| Skill 2
+x dodge
+
! scope="col"| Skill 3
+x/3 speed
+
|-
Dreadlord (65%)
+
! scope="row"| Black Ajah
+x taint
+
| 35%
+2x% damage
+
| +2x% defense
+x/3 wound
+
| +x taint
Asha'man (65%)
+
| +x/3 speed
+x accuracy
+
|-
+2x% damage
+
! scope="row"| Aes Sedai
+x/3 wound
+
| 35%
Damane (65%)
+
| +2x% defense
+x first strike
+
| +x dodge
+2x% damage
+
| +x/3 speed
+x accuracy
+
|-
Mad Male Channeler (80%)
+
! scope="row"| Dreadlord
+x taint
+
| 65%
+3x% damage / +x% damage to self
+
| +x taint
+x taint
+
| +2x% damage
Ruffians
+
| +x/3 wound
 +
|-
 +
! scope="row"| Asha'man
 +
| 65%
 +
| +x accuracy
 +
| +2x% damage
 +
| +x/3 wound
 +
|-
 +
! scope="row"| Damane
 +
| 65%
 +
| +x first strike
 +
| +2x% damage
 +
| +x accuracy
 +
|-
 +
! scope="row"| Mad Male <br/>Channeler
 +
| 80%
 +
| +x taint
 +
| +3x% damage <br/> +x% damage to self
 +
| +x taint
 +
|}
 
 
 
 
 +
=== Ruffians ===
 
 
Bandit (60%)
+
{| class="wikitable"
+x dodge
+
|-
+2x% defense
+
! scope="col"| Name
+x poison
+
! scope="col"| Damage%
Darkfriend (50%)
+
! scope="col"| Skill 1
+x dodge
+
! scope="col"| Skill 2
+2x% damage
+
! scope="col"| Skill 3
+2x% defense
+
|-
Dragonsworn (75%)
+
! scope="row"| Bandit
+x first strike
+
| 60%
+2x% damage
+
| +x dodge
+x poison
+
| +2x% defense
Pirate (60%)
+
| +x poison
+x stun
+
|-
+2x% damage
+
! scope="row"| Darkfriend
+x accuracy
+
| 50%
Wolfbrother (70%)
+
| +x dodge
+x accuracy
+
| +2x% damage
+3x% damage / +x% damage to self
+
| +2x% defense
+x accuracy
+
|-
Drunken Soldier (80%)
+
! scope="row"| Dragonsworn
+2x% damage
+
| 75%
+3x% damage / +x% damage to self
+
| +x first strike
+x-2x damage
+
| +2x% damage
 +
| +x poison
 +
|-
 +
! scope="row"| Pirate
 +
| 60%
 +
| +x stun
 +
| +2x% damage
 +
| +x accuracy
 +
|-
 +
! scope="row"| Wolfbrother
 +
| 70%
 +
| +x accuracy
 +
| +3x% damage <br/>+x% damage to self
 +
| +x accuracy
 +
|-
 +
! scope="row"| Drunken <br/>Soldier
 +
| 80%
 +
| +2x% damage
 +
| +3x% damage <br/> +x% damage to self
 +
| +x-2x damage
 +
|}

Revision as of 01:14, 19 November 2014

In Progress

NPCs (or non-player characters) are computer genetated enemies your character can battle.

NPC Types

  • Shadowspawn
  • Animals
  • Military
  • Exotic Animals
  • Channeler
  • Ruffians


NPCs players encounter throughout Randland will come from one of the types listed above. These types only matter when facing a favored or unfavored NPC class that is based on the player's nationality.

The table below is a list for the various kinds of NPCs you may encounter and the various stats they are likely to have. The higher their levels the stronger the stats.

Shadowspawn

Name Damage% Skill 1 Skill 2 Skill 3
Jumara 50% +x% health gain +x taint +x-2x damage
Darkhound 30% +x poison +x taint +2x% defense
Trolloc 70% +2x% damage +x taint +2x% damage
Draghkar 50% +x stun +x taint +x/3 wound
Myrddraal 60% +x stun +x dodge +x taint
Gholam 60% +x dodge +x/3 wound +x dodge
Grayman 50% +x dodge +x poison +x taint


Animals

Name Damage% Skill 1 Skill 2 Skill 3
Bear 60% +2x% damage +x accuracy +x-2x damage
Capar 50% +x dodge +2x% defense +x-2x defense
Wolf 60% +2x% defense +x accuracy +x first strike
Gara 60% +x poison +x stun +x2x% damage
Lion 60% +x first strike +2x% damage +x dodge
Blacklance 50% +x poison +x/3 speed +x poison


Military

Name Damage% Skill 1 Skill 2 Skill 3
Merchant Guard 30% +2x% defense +x% health gain +x-2x defense
Whitecloak 40% +2x% defense +2x% damage +2x% defense
Aiel 60% +x dodge +x accuracy +x first strike
Warder 60% +x accuracy +x dodge +x stun
Soldier 50% +2x% damage +2x% defense +x accuracy
Seachan 60% +2x% damage +2x% defense +2x% damage


Exotic Animals

Name Damage% Skill 1 Skill 2 Skill 3
S'redit 60% +x stun +2x% defense +x stun
Torm 45% +x dodge +2x% defense +x dodge
Lopar 50% +2x% damage +2x% defense +x% health gain
Grolm 60% +x% health gain +2x% damage +2x% damage
To'raken 65% +x accuracy +2% damage +x/3 speed
Corlm 55% +x accuracy +2x% damage +x accuracy
Raken 65% +x dodge +x/3 speed +x dodge


Channeler

Name Damage% Skill 1 Skill 2 Skill 3
Black Ajah 35% +2x% defense +x taint +x/3 speed
Aes Sedai 35% +2x% defense +x dodge +x/3 speed
Dreadlord 65% +x taint +2x% damage +x/3 wound
Asha'man 65% +x accuracy +2x% damage +x/3 wound
Damane 65% +x first strike +2x% damage +x accuracy
Mad Male
Channeler
80% +x taint +3x% damage
+x% damage to self
+x taint


Ruffians

Name Damage% Skill 1 Skill 2 Skill 3
Bandit 60% +x dodge +2x% defense +x poison
Darkfriend 50% +x dodge +2x% damage +2x% defense
Dragonsworn 75% +x first strike +2x% damage +x poison
Pirate 60% +x stun +2x% damage +x accuracy
Wolfbrother 70% +x accuracy +3x% damage
+x% damage to self
+x accuracy
Drunken
Soldier
80% +2x% damage +3x% damage
+x% damage to self
+x-2x damage