Difference between revisions of "Nationalities"
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− | When creating a character, you must chose your nationality. Each nationality has their own strengths and weaknesses. They have a Favored [[Terrain Types| terrain type]] (+5% defense vs [[NPCs]] in these types of areas), a Favored NPC type (+5% damage vs NPCs of this type), an Unfavored NPC type (-5% damage vs. NPCs of this type), 2 professions that they start with a level in, starting location, special classes or features accessible by that nationality, and any restrictions applicable. | + | When creating a character, you must chose your nationality. Each nationality has their own strengths and weaknesses. They have a Favored [[Terrain Types| terrain type]] (+5% defense vs [[NPCs]] in these types of areas), a Favored NPC type (+5% damage vs NPCs of this type), an Unfavored NPC type (-5% damage vs. NPCs of this type), 2 professions that they start with a level in, starting location, special classes or features accessible by that nationality, and any restrictions applicable. Nationalities with three special classes may have additional gender restrictions on two of the options. |
''Note: All players also start with a level in the Merchant Profession.'' | ''Note: All players also start with a level in the Merchant Profession.'' | ||
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| Peddler | | Peddler | ||
| Stedding Shangtai | | Stedding Shangtai | ||
− | | [[Classes#Deathwatch Guard|Deathwatch Guard]], [[Classes#Elder|Elder]], [[Classes# | + | | [[Classes#Deathwatch Guard|Deathwatch Guard]], [[Classes#Elder|Elder]], [[Classes#Tree Singer|Tree Singer]] |
| Cannot [[Classes#Weave Focus|Channel]]. Cannot become a [[Classes#Noble|Noble]], [[Classes#Wolfkin|Wolfkin]], or [[Classes#Whitecloak|Whitecloak]]. | | Cannot [[Classes#Weave Focus|Channel]]. Cannot become a [[Classes#Noble|Noble]], [[Classes#Wolfkin|Wolfkin]], or [[Classes#Whitecloak|Whitecloak]]. | ||
|- | |- | ||
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| Blacksmith | | Blacksmith | ||
| Maradon | | Maradon | ||
+ | | [[Classes#Blight Guard|Blight Guard]], [[Classes#Smuggler|Smuggler]] | ||
+ | | none | ||
|- | |- | ||
! scope="row"| Seanchan | ! scope="row"| Seanchan | ||
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| Tracker | | Tracker | ||
| Falme | | Falme | ||
+ | | [[Classes#Deathwatch Guard|Deathwatch Guard]], [[Classes#Seeker|Seeker]] | ||
+ | | Cannot become a [[Classes#Whitecloak|Whitecloak]] | ||
|- | |- | ||
! scope="row"| Shienaran | ! scope="row"| Shienaran | ||
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| Performer | | Performer | ||
| Fal Dara | | Fal Dara | ||
+ | | [[Classes#Blight Guard|Blight Guard]], [[Classes#Duelist|Duelist]] | ||
+ | | none | ||
|- | |- | ||
! scope="row"| Tairen | ! scope="row"| Tairen | ||
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| Survivalist | | Survivalist | ||
| Tear | | Tear | ||
+ | | [[Classes#Duelist|Duelist]], [[Classes#Defender|Defender]] | ||
+ | | none | ||
|- | |- | ||
! scope="row"| Taraboner | ! scope="row"| Taraboner | ||
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| Cutpurse | | Cutpurse | ||
| Tanchico | | Tanchico | ||
+ | | [[Classes#Militia|Militia]], [[Classes#Smuggler|Smuggler]] | ||
+ | | none | ||
|} | |} | ||
== Updated for v17 == | == Updated for v17 == |
Latest revision as of 23:59, 14 August 2020
When creating a character, you must chose your nationality. Each nationality has their own strengths and weaknesses. They have a Favored terrain type (+5% defense vs NPCs in these types of areas), a Favored NPC type (+5% damage vs NPCs of this type), an Unfavored NPC type (-5% damage vs. NPCs of this type), 2 professions that they start with a level in, starting location, special classes or features accessible by that nationality, and any restrictions applicable. Nationalities with three special classes may have additional gender restrictions on two of the options.
Note: All players also start with a level in the Merchant Profession.
Nation | Favored Terrain |
Favored Npcs |
Unfavored NPCs |
Starting Profession 1 |
Starting Profession 2 |
Starting Location |
Special | Restrictions |
---|---|---|---|---|---|---|---|---|
Aiel | Wasteland | Military | Channelers | Brewer | Survivalist | Ruidean | Blight Guard, Chief, Wise Ones | Cannot use swords. Cannot become a Noble, Wolfkin, or Whitecloak. |
Altaran | Hills | Ruffians | Exotics | Brewer | Tracker | Ebou Dar | Duelist, Militia | none |
Amadician | Plains | Channelers | Military | Brewer | Blacksmith | Amador | Duelist, Smuggler | none |
Andoran | Forests | Military | Exotics | Farmer | Performer | Caemlyn | Militia, Queen's Guard | none |
Arafellin | Mountains | Shadow | Military | Mining | Survivalist | Shol Arbela | Blight Guard, Militia | none |
Atha'an Miere | Oceans | Ruffians | Military | Sailor | Peddler | Cantorin | Bargainer, Cargomaster, Sailmistress | Cannot become a Noble, Wolfkin, or Whitecloak. |
Cairhienen | Mountains | Exotics | Channelers | Cook | Performer | Cairhien | Bargainer, Noble with any Net Worth | none |
Domani | Hills | Military | Shadow | Cook | Peddler | Bandar Eban | Bargainer, Smuggler | none |
Ghealdanin | Mountains | Animals | Ruffians | Farmer | Cutpurse | Jehannah | Militia, Legion | none |
Illianer | Oceans | Exotics | Animals | Medic | Blacksmith | Illian | Smuggler, Companion | none |
Kandori | Plains | Shadow | Animals | Cook | Tracker | Chachin | Bargainer, Blight Guard | none |
Murandian | Forests | Ruffians | Shadow | Miner | Cutpurse | Lugard | Bargainer, Duelist | none |
Ogier | Forests | Animals | Channelers | Medic | Peddler | Stedding Shangtai | Deathwatch Guard, Elder, Tree Singer | Cannot Channel. Cannot become a Noble, Wolfkin, or Whitecloak. |
Saldaean | Wasteland | Animals | Exotics | Miner | Blacksmith | Maradon | Blight Guard, Smuggler | none |
Seanchan | Oceans | Channelers | Shadow | Farmer | Tracker | Falme | Deathwatch Guard, Seeker | Cannot become a Whitecloak |
Shienaran | Wasteland | Shadow | Ruffians | Medic | Performer | Fal Dara | Blight Guard, Duelist | none |
Tairen | Plains | Exotics | Ruffians | Sailor | Survivalist | Tear | Duelist, Defender | none |
Taraboner | Hills | Channelers | Animals | Sailor | Cutpurse | Tanchico | Militia, Smuggler | none |