Nationalities
When creating a character, you must chose your nationality. Each nationality has their own strengths and weaknesses. They have a Favored terrain type (+5% defense vs NPCs in these types of areas), a Favored NPC type (+5% damage vs NPCs of this type), an Unfavored NPC type (-5% damage vs. NPCs of this type), 2 professions that they start with a level in, starting location, special classes or features accessible by that nationality, and any restrictions applicable. Nationalities with three special classes may have additional gender restrictions on two of the options.
Note: All players also start with a level in the Merchant Profession.
Nation | Favored Terrain |
Favored Npcs |
Unfavored NPCs |
Starting Profession 1 |
Starting Profession 2 |
Starting Location |
Special | Restrictions |
---|---|---|---|---|---|---|---|---|
Aiel | Wasteland | Military | Channelers | Brewer | Survivalist | Ruidean | Blight Guard, Chief, Wise Ones | Cannot use swords. Cannot become a Noble, Wolfkin, or Whitecloak. |
Altaran | Hills | Ruffians | Exotics | Brewer | Tracker | Ebou Dar | Duelist, Militia | none |
Amadician | Plains | Channelers | Military | Brewer | Blacksmith | Amador | Duelist, Smuggler | none |
Andoran | Forests | Military | Exotics | Farmer | Performer | Caemlyn | Militia, Queen's Guard | none |
Arafellin | Mountains | Shadow | Military | Mining | Survivalist | Shol Arbela | Blight Guard, Militia | none |
Atha'an Miere | Oceans | Ruffians | Military | Sailor | Peddler | Cantorin | Bargainer, Cargomaster, Sailmistress | Cannot become a Noble, Wolfkin, or Whitecloak. |
Cairhienen | Mountains | Exotics | Channelers | Cook | Performer | Cairhien | Bargainer, Noble with any Net Worth | none |
Domani | Hills | Military | Shadow | Cook | Peddler | Bandar Eban | Bargainer, Smuggler | none |
Ghealdanin | Mountains | Animals | Ruffians | Farmer | Cutpurse | Jehannah | Militia, Legion | none |
Illianer | Oceans | Exotics | Animals | Medic | Blacksmith | Illian | Smuggler, Companion | none |
Kandori | Plains | Shadow | Animals | Cook | Tracker | Chachin | Bargainer, Blight Guard | none |
Murandian | Forests | Ruffians | Shadow | Miner | Cutpurse | Lugard | Bargainer, Duelist | none |
Ogier | Forests | Animals | Channelers | Medic | Peddler | Stedding Shangtai | Deathwatch Guard, Elder, Tree Singer | Cannot Channel. Cannot become a Noble, Wolfkin, or Whitecloak. |
Saldaean | Wasteland | Animals | Exotics | Miner | Blacksmith | Maradon | Blight Guard, Smuggler | none |
Seanchan | Oceans | Channelers | Shadow | Farmer | Tracker | Falme | Deathwatch Guard, Seeker | Cannot become a Whitecloak |
Shienaran | Wasteland | Shadow | Ruffians | Medic | Performer | Fal Dara | Blight Guard, Duelist | none |
Tairen | Plains | Exotics | Ruffians | Sailor | Survivalist | Tear | Duelist, Defender | none |
Taraboner | Hills | Channelers | Animals | Sailor | Cutpurse | Tanchico | Militia, Smuggler | none |