Nationalities
When creating a character, you must chose your nationality. Each nationality has their own strengths and weaknesses. They have a Favored Wilderness type (+5% defense vs NPCs in these types of areas), a Favored NPC type (+5% damage vs NPCs of this type), an Unfavored NPC type (-5% damage vs. NPCs of this type), 2 professions that they start with a level in, and a starting location.
Note: All players also start with a level in the Merchant Profession.
Nation | Favored Terrain |
Favored Npcs |
Unfavored NPCs |
Starting Profession 1 |
Starting Profession 2 |
Starting Location |
---|---|---|---|---|---|---|
Aiel | Wasteland | Military | Channelers | Brewer | Survivalisty | Ruidean |
Altaran | Hills | Ruffians | Exotics | Brewer | Tracker | Ebou Dar |
Amadician | Plains | Channelers | Military | Brewer | Blacksmith | Amador |
Andoran | Forests | Military | Exotics | Farmer | Performer | Caemlyn |
Arafellin | Mountains | Shadow | Military | Mining | Survivalist | Shol Arbela |
Atha'an Miere | Oceans | Ruffians | Military | Sailor | Peddler | Cantorin |
Cairhienen | Mountains | Exotics | Channelers | Cook | Performer | Cairhien |
Domani | Hills | Military | Shadow | Cook | Peddler | Bandar Eban |
Ghealdanin | Mountains | Animals | Ruffians | Farmer | Cutpurse | Jehannah |
Illianer | Oceans | Exotics | Animals | Medic | Blacksmith | Illian |
Kandori | Plains | Shadow | Animals | Peddler | Tracker | Chachin |
Murandian | Forests | Ruffians | Shadow | Miner | Cutpurse | Lugard |
Ogier | Forests | Animals | Channelers | Medic | Peddler | Stedding Shangtai |
Saldaean | Wasteland | Animals | Exotics | Miner | Blacksmith | Maradon |
Seanchan | Oceans | Channelers | Shadow | Farmer | Tracker | Falme |
Shienaran | Wasteland | Shadow | Ruffians | Medic | Performer | Fal Dara |
Tairen | Plains | Exotics | Ruffians | Sailor | Survivalist | Tear |
Taraboner | Hills | Channelers | Animals | Sailor | Cutpurse | Tanchico |