City Upgrades
City Upgrades can be purchased by the ruling clan to improve the City. They can be built by going to the City Hall page. They are paid for with the coin in the City Bank.
Contents
Standard City Buildings
Each of these buildings is available in all Cities and will require goods, produced from estates, to be upgraded. Bonuses from these buildings apply to all players in town, not just the ruling clan. Each building can be upgraded to level 5, increasing it's bonuses and giving higher boosts to the city's population.
Building Name | Bonus | Good Required to Upgrade |
---|---|---|
Stable | -3x% Outfitter Costs | Livestock |
Forge | -2x% Repair Costs | Stone |
Guard Post | +10% Wait time between duels | Fish |
Barracks | +2x Extra slots in Clan shops | Lumber |
Bank | +2% Max Bank Deposit | Luxuries |
Square | -2% Consumable Costs | Grain |
Building Cost and Population Bonuses
Level | Cost | Population Bonus |
---|---|---|
1 | 2g 50s | 10 |
2 | 17g 50s | 25 |
3 | 40g | 45 |
4 | 70g | 70 |
5 | 120g | 100 |
Unique | 200g | 200 |
Unique City Buildings
Each city has 2 of it's own unique buildings. These buildings only have 1 level, but have a much higher cost and bonuses associated with them (see the 'Unique' listing on the table above). In addition to the bonuses that apply to all players, unique buildings also have bonuses that apply only to members of the ruling clan. These clan bonuses are applied everywhere, not just in the ruled city.
Most cities (18 of the 24) have 1 building whose City Bonus will be "5% off " an item type. The item type is the same as the type that can be maxed out at the shop. This discount is applied after the clan and city shares are figured out, so this doesn't reduce the clan/city incomes for selling these. Since there are 2 cities that can max out each item type, that means there will be 2 cities that get that bonus. All other bonuses on unique buildings are unique.
City | Building | Goods Required | City Bonus | Clan Bonus |
---|---|---|---|---|
Amador | The Fortress of Light | Stone & Livestock | +5% Food Quality | +5% damage vs. Channelers NPCs |
Seranda Palace | Fish & Luxury | -5% Sword Price | 5% Sword Damage | |
Bandar Eban | The Terhana Library | Stone & Lumber | -10% Business upgrade cost | -5% Business upgrade cost |
Arandi Square | Fish & Grain | 5% off Shields | -3% Shield cost | |
Caemlyn | The Royal Palace | Lumber & Grain | -5% Body Armor Price | -3% Body Armor Cost |
Academy of the Rose | Livestock & Fish | -10% Shop Stock Cost | -5% Shop Stock Cost | |
Cairhien | School of Cairhien | Grain & Lumber | +5% Farming Speed | +5% Farming Speed |
Sun Palace | Livestock & Luxury | 5% off Knives | +5% Knife damage | |
Cantorin | Cantorin Harbor | Grain & Fish | -5% Drink Price | 5% def vs Exotics |
Shipyards | Lumber & Luxury | 5% Shipping Speed | 5% Shipping Speed | |
Chachin | Aesdaishar Palace | Stone & Luxury | -5% Bow Price | -3% Bow Cost |
Bridge of Sunrise | Lumber & Fish | 5% Mining Speed | 5% Mining Speed | |
Ebou Dar | Tarasin Palace | Fish & Stone | -5% Knife Price | -3% Knife Cost |
Circut of Heaven | Livestock & Luxury | -5% horse and feed costs | -5% horse and feed costs | |
Emond's Field | Thane's Mill | Lumber & Grain | -5% Bow Price | 5% Bow Damage |
Luhhan's Forge | Stone & Luxury | -10% Repair cost | -5% Repair cost | |
Fal Dara | Fal Dara Keep | Luxury & Livestock | -10% Inn Rooms | -5% Inn Rooms |
Dry Moat | Grain & Stone | -5% Cooking time | +5% defense vs. Shadow NPCs | |
Falme | Seanchan Compound | Grain & Livestock | -5% Storage Costs | -5% Storage Cost |
Towers of Do Miere A'vron | Lumber & Fish | -5% Herb Price | 5% dmg vs Exotics | |
Far Madding | Hall of the Counsels | Fish & Stone | All Quests Become Neutral | +5% defense vs. Channelers |
Amhara Market | Luxury & Grain | -200 Ji for new Shop items | -100 Ji for new Shop items | |
Illian | Square of Tammaz | Livestock & Grain | 10c (per level) Bonus for Item Quests | 5% dmg vs Ruffians |
Bridge of Flowers | Fish & Lumber | 5% off Axes | 5% Axe Dmg | |
Jehannah | The Jheda Palace | Stone & Lumber | -5% Axe Price | -3% Axe Costs |
Light Blessed Throne | Luxury & Fish | All Quests become Light | 5% def vs Ruffians | |
Lugard | Commerce Grounds | Livestock & Grain | 4 Slots in Clan Shop | 2 Slots in Clan Shop |
The Inner Walls | Stone & Fish | 5% off Shields | +5% Shield defense | |
Maradon | The Camp | Fish & Livestock | -5% off Leg Armor Cost | -3% off Leg Armor Cost |
Cordamora Palace | Luxury & Lumber | -5% Herb Grow time | +5% damage vs Military NPCs | |
Mayene | Oilfish Shoals | Fish & Luxury | -5% Leg Armor Price | 5% Leg Armor def |
Hospital | Grain & Livestock | 5% Consumable Quality | 5% Consumable Quality | |
Rhuidean | The Great Plaza | Luxury & Grain | -5% Spear Price | -3% Spear cost |
Chaendaer | Livestock & Stone | +5% Drink Quality | +5% damage vs Animals | |
Salidar | The Little Tower | Grain & Stone | +5% Herb Quality | 5% Weave Dmg |
Pigeon Coops | Livestock & Lumber | 2 additional quests in city | +2 order added hourly to ruled cities | |
Shol Arbela | WatchTowers | Lumber & Livestock | 10% more time between duels | 5% dmg vs Shadow NPCs |
Bell Foundry | Luxury & Stone | -5% Sword Price | -3% Sword Cost | |
Stedding Shangtai | The Stump | Grain & Fish | -5% Bludgeon Cost | -3% Bludgeon Cost |
The Great Trees | Lumber & Livestock | 1 Stamina Regeneration per hour | 5% defense vs. Animal | |
Tanchico | The Panarch's Palace | Luxury & Stone | -5% Bludgeon Cost | 5% Bludgeon dmg |
Illuminator's Chapter House | Fish & Lumber | 5% Consumable Speed | 5% Consumable Speed | |
Tar Valon | The White Tower | Grain & Luxury | -5% Food Price | -3% Weave cost |
The Warder Yard | Lumber & Stone | -5% Assignment Time | -5% Assignment Time | |
Tear | The Stone of Tear | Stone & Grain | -5% Brewing time | +5% defense vs. Military |
The Maule | Livestock & Fish | -5% Spear Price | +5% Spear dmg | |
Thakan'dar | The Forges | Stone & Livestock | -5% Body Armor Price | +5% Body Armor Defense |
Pit of Doom | Luxury & Lumber | All Quests become Shadow | 2 Chaos hourly to enemy cities |