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NPCs (or non-player characters) are computer genetated enemies your character can battle.

NPC Types

NPCs players encounter throughout Randland will come from one of the types listed below. These types only matter when facing a favored or unfavored NPC class that is based on the player's nationality.

  • Shadowspawn
  • Animals
  • Military
  • Exotic Animals
  • Channeler
  • Ruffians

There are 7 different NPCs in each type. Some will be found in several wilderness areas and will be fairly common there, while some will be a little more rare than that, and 1 NPC per type will be even rarer still and will only be found in 1 wilderness area. This is to make sure the types are spread around the world evenly. The table below will help show the distribution of the NPCs and how common they will be.

Occur Most 2nd Most 3rd Most 4th Most 5th Most 6th Most Total Areas
NPC 1 2 2 1 1 6
NPC 2 1 1 2 1 5
NPC 3 1 1 1 1 1 5
NPC 4 1 1 1 3
NPC 5 1 1 2
NPC 6 1 1 2
NPC 7 1 1

The tables below are lists for the various kinds of NPCs you may encounter and the various stats they will have. The higher their levels the stronger the stats. The NPCs listed in each table are ordered from common to rare, top to bottom and will correspond with the table above.


Name Damage% Skill 1 Skill 2 Skill 3
Trolloc 70% +2x% damage +x taint +2x% damage
Myrddraal 60% +x stun +x dodge +x taint
Darkhound 30% +x poison +x taint +2x% defense
Draghkar 50% +x stun +x taint +x/3 wound
Grayman 50% +x dodge +x poison +x taint
Gholam 60% +x dodge +x/3 wound +x dodge
Jumara 50% +x% health gain +x taint +x-2x damage


Name Damage% Skill 1 Skill 2 Skill 3
Guard Dog 50% +x first strike +2x dodge +2% defense
Wolf 60% +2x% defense +x accuracy +x first strike
Lion 60% +x first strike +2x% damage +x dodge
Capar 50% +x dodge +2x% defense +x-2x defense
Bear 60% +2x% damage +x accuracy +x-2x damage
Gara 60% +x poison +x stun +x2x% damage
Blacklance 50% +x poison +x/3 speed +x poison


Name Damage% Skill 1 Skill 2 Skill 3
Soldier 50% +2x% damage +2x% defense +x accuracy
Merchant Guard 30% +2x% defense +x% health gain +x-2x defense
Whitecloak 40% +2x% defense +2x% damage +2x% defense
Seanchan 60% +2x% damage +2x% defense +2x% damage
Aiel 60% +x dodge +x accuracy +x first strike
Warder 60% +x accuracy +x dodge +x stun
70% +x-2x Damage +2x% defense +x stun

Exotic Animals

Name Damage% Skill 1 Skill 2 Skill 3
Grolm 60% +x% health gain +2x% damage +2x% damage
Torm 45% +x dodge +2x% defense +x dodge
Corlm 55% +x accuracy +2x% damage +x accuracy
Raken 65% +x dodge +x/3 speed +x dodge
Lopar 50% +2x% damage +2x% defense +x% health gain
To'raken 65% +x accuracy +2% damage +x/3 speed
S'redit 60% +x stun +2x% defense +x stun


Name Damage% Skill 1 Skill 2 Skill 3
Wilder 60% +x first strike +2x% defense +x first strike
Mad Male
80% +x taint +3x% damage
+x% damage to self
+x taint
Damane 65% +x first strike +2x% damage +x accuracy
Asha'man 65% +x accuracy +2x% damage +x/3 wound
Black Ajah 35% +2x% defense +x taint +x/3 speed
Aes Sedai 35% +2x% defense +x dodge +x/3 speed
Dreadlord 65% +x taint +2x% damage +x/3 wound


Name Damage% Skill 1 Skill 2 Skill 3
Bandit 60% +x dodge +2x% defense +x poison
Dragonsworn 75% +x first strike +2x% damage +x poison
Darkfriend 50% +x dodge +2x% damage +2x% defense
Brigand 60% +x stun +2x% damage +x accuracy
Mercenary 60% +x stun +2x% damage +x stun
80% +2x% damage +3x% damage
+x% damage to self
+x-2x damage
Wolfbrother 70% +x accuracy +3x% damage
+x% damage to self
+x accuracy

NPC Locations

Below is a table of which wilderness area each NPC can be found. You can also determine how common the NPCs will be in each area. NPC 1 will be the most common, and NPC 6 will be the least common in each area.

Wilderness NPC 1 NPC 2 NPC 3 NPC 4 NPC 5 NPC 6
Aiel Waste Darkfriend Mad Male
Lion Capar Gara Aiel
Almoth Plain Dragonsworn Whitecloak Torm Seancan Lopar S'redit
Aryth Ocean Bandit Torm Grolm Corlm Damane Raken
Bay of Remara Guard Dog Wilder Merchant
Soldier Brigand Drunken
Black Hills Guard Dog Trolloc Dragonsworn Wilder Warder Aes Sedai
Blasted Lands Darkhound Darkfriend Mad Male
Myrddraal Draghkar Jumara
Braem Wood Soldier Guard Dog Mad Male
Bandit Mercenary Asha'man
Caralain Grass Bandit Lion Soldier Wolf Black Ajah Mercenary
Field of Merrilor Trolloc Dragonsworn Myrddraal Asha'man Grayman Dreadlord
Forest of Shadow Wolf Bandit Corlm Torm Bear Gholam
Garen's Wall Torm Wilder Wolf Whitecloak Darkhound Deathwatch
Haddon Mirk Soldier Bandit Wilder Darkfriend Drunken
Hills of Kintara Grolm Soldier Guard Dog Merchant
Darkfriend Black Ajah
Kinslayer's Dagger Lion Trolloc Bandit Grolm Aiel Capar
Mountains of Mist Merchant
Wolf Whitecloak Trolloc Lion Wolfbrother
Paerish Swar Wilder Grolm Wolf Dragonsowrn Corlm Bear
Plain of Lances Myrddraal Soldier Trolloc Darkhound Aes Sedai Draghkar
Plains of Maredo Damane Darkhound Dragonsworn Guard Dog Whitecloak Seanchan
Sea of Storms Corlm Merchant
Damane Raken Asha'man Brigand
Shadow Coast Whitecloak Grolm Torm Damane To'raken Lopar
Spine of the World Wilder Guard Dog Darkfriend Lion Capar Gara
Tarwin's Gap Trolloc Myrddraal Darkhound Mad Male
Gholam Warder
Windbiter's Finger Grolm Damane Merchant
Brigand Raken To'raken
World's End Mad Male
Corlm Myrddraal Draghkar Seanchan Grayman

Updated for v17