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  • 07:51, 23 October 2014 (diff | hist) . . (+4,313). . Businesses
  • 19:34, 21 October 2014 (diff | hist) . . (+972). . Businesses
  • 18:42, 21 October 2014 (diff | hist) . . (+11,817). . N Businesses(Created page with "There are 7 businesses a player can start if they choose to level-up certain professions. The professions with businesses are merchants, miners, farmers, brewers, cooks, m...")
  • 11:45, 19 October 2014 (diff | hist) . . (+6). . m Item Stats(Accuracy and Dodge)
  • 11:43, 19 October 2014 (diff | hist) . . (+5,154). . N Item Stats(Created page with "Below is a list of all the current item stats and what their effects are. ==Damage== '''Damage Min — Damage Max =''' base attack damage '''±Damage% =''' multiplies cal...")
  • 10:17, 17 October 2014 (diff | hist) . . (+65). . N User:KR(Created page with "Juggernaut of Awesomeness Dream Killer Lion Slayer Wiki Master")
  • 10:10, 17 October 2014 (diff | hist) . . (+5,397). . N Tournaments(Created page with "After a clan has taken control of a city, the clan leaders or Local Officer can start tournaments from the City Hall. A tournament starts 24 hours after the officer announces...")
  • 09:00, 17 October 2014 (diff | hist) . . (+2,676). . N Map(Created page with " == Official Map of the World == A Flash version of the map can be found at:<br/> [http://talij.com/tajensen/map.swf| Flash Map] external image newgosflmap.jpg external i...")
  • 08:42, 13 October 2014 (diff | hist) . . (+117). . Achievements
  • 01:18, 13 October 2014 (diff | hist) . . (+15,929). . N Achievements(Created page with "Achievements are small tasks, many of which you'll complete simply by routine actions in leveling up your character. Completing achievements gives you rewards, which tend to c...")
  • 22:25, 12 October 2014 (diff | hist) . . (0). . m City Hall
  • 22:18, 12 October 2014 (diff | hist) . . (+964). . N City Hall(Created page with "Each City has a City Hall. From the City Hall, you can do a variety of things: *Buy Businesses. Which businesses are available vary slightly from city to city, and the pr...")
  • 21:34, 12 October 2014 (diff | hist) . . (+6,225). . N City Upgrades(Created page with "City Upgrades can be purchased by the ruling clan to improve the City. They can be built by going to the City Hall page. They are paid for with the coin in the City Bank....")
  • 18:41, 12 October 2014 (diff | hist) . . (+5,851). . N Weaves(Created page with "Weaves are treated differently from other equippable weapons and gear, and are only available to characters who choose Weave Focus as their weapon class at character creation....")
  • 16:51, 12 October 2014 (diff | hist) . . (+4,104). . N Skills(Created page with "There are two types of skills passive and active. == Passive Skills == Passive skill are skills in which benefits are always received, as long as the skill's level is great...")
  • 05:34, 12 October 2014 (diff | hist) . . (+2,348). . N Nationalities(Created page with "When creating a character, you must chose your nationality. Each nationality has their own strengths and weaknesses. They have a Favored Wilderness type (+5% defense vs NPCs i...")
  • 05:26, 11 October 2014 (diff | hist) . . (+6,634). . N Quests(Created page with "==Randomly-generated Quests== Each city has 4 randomly generated quests available at a time. These will be made up of Find, Item, and NPC quests. Completing these randomly ge...")
  • 22:46, 10 October 2014 (diff | hist) . . (+296). . Wise Woman
  • 22:41, 10 October 2014 (diff | hist) . . (+2,112). . Tavern
  • 22:30, 10 October 2014 (diff | hist) . . (+2,705). . N Inn(Created page with "Each city has a default list of 4 'old' food items that are always available at the Inn for purchase. Food items can be purchased and taken with you for recovering stamina whi...")
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