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  • [[Chapters 1-9 - Legends from the Past]] :[[v18.9.1 End of Age Awards]]
    2 KB (323 words) - 01:34, 14 October 2023
  • == Rule 1. I will act considerately towards all players. ==
    4 KB (775 words) - 01:39, 25 March 2019
  • :1. Each character starts with 70 turns (sword-icon counter). 2 turns added to :5. Stamina (heart icon counter) is lost with travel (1 per move) or battle (varies based on battle), and lowers your effectiveness
    5 KB (841 words) - 01:26, 14 October 2023
  • ...gacor bermain slot yang bisa Anda ikutinya agar dapat menang slot:<br><br>1. Bermain Tiap-tiap Hari Secara Konstan<br>2. Tidak boleh Isikan Deposit de
    30 KB (4,536 words) - 10:50, 11 November 2023
  • ...iring items costs 1/2 of 1% of the item's perfect-condition value for each 1% of damage that needs repaired. So to repair an item whose condition is at
    700 bytes (117 words) - 17:56, 19 March 2017
  • | +1 accuracy | +1 dodge
    3 KB (403 words) - 16:53, 21 May 2016
  • ...When supporting, the supporting clan cannot take control of the cities and 1/2 of the supporting clan's Ji is added to the supported clan's total Ji. Pl ...rcentage of their clan bank for your own clan. That percentage starts at 0.1% (rounded UP), but similar to regular gold won from battles, that percentag
    13 KB (2,257 words) - 15:27, 6 August 2019
  • ...r donates, they receive the following bonuses for all their characters for 1 version: :*Access to the test site for the next release 1 week before non-donors.
    2 KB (296 words) - 01:21, 14 October 2023
  • * 1 Stamina for each loss or tie. * 1 Stamina for every 100 health points you lose in the battle (starting health
    4 KB (747 words) - 16:54, 21 May 2016
  • ...lan's supply will decrease (ie, if a clan has 6 swords available and I buy 1, they have 5 left). At every 100 Ji, a single new item will be made availab ...cking different items in each of their shops, with the limit increasing by 1 for every 500 Ji they earn there. So if they have 10,000 [[Ji]] in an city,
    3 KB (590 words) - 17:27, 18 May 2016
  • ...n bank and the other 80% goes to the clan that sold the item. If more than 1 clan is selling the same item, a clan will be selected at random as the one
    5 KB (707 words) - 18:01, 19 March 2017
  • ...to sell items that are no longer of use to the clan. The item is sold for 1/4 its value and the funds are placed in the clan bank.
    2 KB (329 words) - 17:52, 19 March 2017
  • | -1 | +1
    7 KB (1,129 words) - 17:39, 19 March 2017
  • ...t every 15th level (15, 30, 45, etc), the skill points earned increases by 1 - at level 15, you receive 2 skill points at each level through 29, at leve ...present a negative. For example, Weaken's "+X~2X damage" means you will do 1 to 2 more damage per skill level. So Weaken at level 4 would add 4-to-8 dam
    18 KB (2,986 words) - 19:19, 17 August 2019
  • ...eats an NPC in a wilderness area, that clan's score will increase by about 1 point in each of the 4 surrounding cities. The level and [[Experience#Stren
    4 KB (643 words) - 15:54, 21 May 2016
  • ...20 levels after that (30, 50, 70, etc). However, you cannot own more than 1 estate per wilderness area. There also must be a spot available in that wil ...e limit will be raised to 2 per plot. If it hits 80% claimed again (960 of 1,200), it will be raised to 3 per plot. And so on.
    5 KB (880 words) - 17:53, 19 March 2017
  • ...eld, then choose an item from your inventory and price. ''Note: There is a 1[[Bank#Currency|cp]] minimum for trades, and you cannot trade with your own
    922 bytes (157 words) - 18:11, 19 March 2017
  • | +3% damage -1 dodge | +3% defense -1 accuracy
    3 KB (469 words) - 16:13, 9 October 2016
  • ...se 3. If you have a fed horse, you lose 2 and your horse stamina goes down 1.
    967 bytes (179 words) - 17:55, 19 March 2017
  • | 1 | 1
    4 KB (697 words) - 18:00, 19 March 2017

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